Needed: Genius with the ability to defeat an alien enemy.

Summary:

On a futuristic Earth, humans are preparing for another war with the Formics, an alien species. To combat the Formics, the military begins a program to breed the ultimate military genius. Andrew "Ender" Wiggin might be just what they need: brilliant and ruthless, yet compassionate. He excels at the games unlike any other before him. Yet the leaders of the Battle School play a delicate game. How fast can they push him before he breaks? And how long can they afford to wait? 


BTSYA / Teen Reader (14):
Ender’s Game is about survival, outcasts, and genius. I loved the book and I cannot put into words just how much I adore it. The word “page-turner” was invented to describe this novel. Yet, even with all the action, there are still thought-provoking concepts. Some characters argue that humanity must do whatever it takes to survive; others question whether the end justifies the means. Themes of loyalty and friendship play into ideas about what bravery stands for.

The use of the internet to influence politics is surprisingly relevant today, especially when you consider when the book was written (1980s). The story's strong emotional impact stick with you for a long time. Ender is a very relatable character. I felt myself growing up with him; experiencing his victories and his pitfalls; I felt his loneliness in isolation, as well as his guilt over his actions.

Readers need to know that the story has violence and swearing, and some characters die. There is nudity in the dorms, but no sexual activity described. Some of the images on the "telescreens" may be offensive, but the descriptions are brief.

I definitely recommend buying this book. It is worth re-reading because as you grow older, you'll notice new messages and themes that didn't occur to you before. 

Parent Perspective:
Even though our reviewer suggests this for pre-teens (12 and older) this is meant for teens in high school, young adults, and adults.


Reader Enjoyment Factors:

Dystopian science fiction fans will not be able to put down Ender's Game once they start reading. The story has lots of action and gives you plenty to think about.  It may be about 40 years old, but it is timeless!

Content Awareness Factors:

There is quite a bit of violence and a few character deaths. Some swearing occurs. There is some nudity in the dorms, but no sexual activity occurs. There are some images on telescreens which might be offensive, but descriptions are brief.


Type of Book:
This science fiction fantasy explores themes of genetic engineering, conspiracies, and the politics of war.
Educational Themes:

As our teen reviewer points out, even though this is fiction, there are plenty of real-life scenarios and philosophies ripe for discussion. 

Reading Level:
5.5
Recommended Age To Read By Yourself:
12 and Up
Recommended Age To Read Together:
14 and Up
Age of child:
Teen STAR Review Team, Be the Star You Are!™ . Reviewer age: 14
Purchase Recommendation:
Buy! This is an action-packed read that you'll want to read again.

Title The Ender's Game
About

The Ender Quintet, Book 1

Author Orson Scott Card
Publisher Tor Science Fiction, Imprint Macmillan Publishers © 1994
ISBN 9780812550702
Material Paperback
Cost $7.99
Genres Mystery, Science Fiction, Space
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